

Work will begin in mid June as this is when my computer comes back from being repaired. Armour/weapon designs.-Main quest ideas. I know my way round the creation kit but help would save timePlease let me know ideas for. For example, Whiterun sanctuary could focus on archery while the riften sanctuary could focus on illusion. Sanctuaries will focus on a certain class or aspect. They're will be more ranged spells and more useful illusion spells to make the mage assasain class more balanced and fun. Mage assasains will be in for a treat as i'm adding in new spells, creating ancient shrouded robes and adding unenchanted robes so you can make them to you personal choice. (Please give me your opinion on this)For now i'm basically looking for ideas and a bit of help. I may make it that each santuary's armour is colour coded. Each sanctuary will have merchants who will sell lot's of different variations of shrouded armour and robes. Throughout skyrim's cities and lands their will be roaming db members because why should we be the only members to do contracts.

(If anyone has some good new ideas for the main quest feel free to let me know below). Dawnstar won't need to be restored as its already working fully with it's own members and quests. Main quest changed so Falkreath and Dawnstar sanctuary will be operating fully.

Some sanctuaries will be more traditional than others. Each sanctuary will also have a leader like Astrid. Each sanctuary will have its own main quest, but you can only acess them after you've discovered you're a listener. For each main city, their will be a sanctuary hidden around it, these sanctuaries will contain unique db members who will give you contracts and quests to do. So i'm going to be making a big mod which will : Don't get me wrong, it was a very fun but I was left wanting more from it. I'm sure i'm not the only one who was underwhelmed with the Dark brotherhood in skyrim.
