

Artanis has the Shield Overload, which gives him a significant shield when his life drops below 50 percent.

For most heroes, if you end up in the midst of an enemy fort, either via a Blink teleport or some other ability, you’re basically going to die from turret fire alone. This leads right into the Shield Overload (D trait) ability. Depending on the map, this can even setup body-blocking strategies and make it difficult for an opposing hero to run. That means if an enemy tries to run from your team, you can use Phase Prism to swap places, essentially placing them right back in the middle of your team (or at least much closer to your team). In addition, Phase Prism (E) inflicts damage and swaps your position with enemy heroes. The attack deals damage on the way out and as Artanis returns. For example, The Q ability for Artanis is Blade Dash, which allows Artanis to dash forwardand then immediately dash back to his original position. Artanis may remind a lot of players of Diablo, not in the way people seem to prefer the newer Warriors over one of the more classic Warriors, but in the way he can easily chase down opposing players and put them in difficult positions.
